Dark Souls II's HundoDex

Which Dark Souls II Starting Class Should You Pick? (Quiz)

Answer a few questions to find the Dark Souls II starting class that suits how you like to play.

  • Warrior (level 12): Hits hard from the first minute thanks to high Strength and Dexterity; a natural pick for melee builds.
  • Knight (level 13): The sturdiest start with the most Vigor and good Adaptability; forgiving for newcomers who like to tank hits.
  • Swordsman (level 12): Dexterity-focused and fragile; suits players who want fast weapons and power stancing early.
  • Bandit (level 11): High Vitality for heavy gear plus a bow for pulling enemies; weak at magic but solid for quality melee.
  • Cleric (level 14): Starts with Faith and a healing miracle; good for a faith or lightning build that still swings a mace.
  • Sorcerer (level 11): Ready-made spellcaster with high Intelligence and Attunement; strong from range but very squishy.
  • Explorer (level 10): Comes with the richest item bag and high Adaptability; flexible for any build and handy for early survival.
  • Deprived (level 1): All stats at 6 and level 1, the most efficient base for min-maxing; only for players who enjoy a rough start.